Enter a realm where gods do not die… they evolve through war.
Build your divine deck, summon powerful entities, and shape the battlefield through pure strategy and fate.
Every choice bends the will of gods — every match writes a new myth.

This is an early experimental demo of a long-term personal project I’ve been carrying for several years.
The game is still in a very early stage: mechanics, balance, visuals and overall direction are actively being tested and will evolve significantly over time.

I work on this project alone, and this version represents only the foundational base of the vision I want to build.

My long-term goal is to fully develop and eventually launch this game as a complete experience.
At the moment, some visuals are AI-generated due to limited resources — a compromise made to make this prototype possible at all.

If the project manages to gain traction, my first priority will be to collaborate with real artists and replace all placeholder visuals with handcrafted artwork, giving the game the identity it truly deserves.

Feedback is extremely valuable at this stage and will directly help shape the future of the project.

Updated 4 days ago
Published 13 days ago
StatusPrototype
PlatformsHTML5
AuthorGameOfDivinity
GenreCard Game, Strategy
TagsDeck Building, Fantasy, Indie, Roguelike, Tactical
AI DisclosureAI Assisted, Graphics